|
@ -3,12 +3,9 @@ use ggez::graphics::{self, Color, DrawMode, Mesh, MeshBuilder}; |
|
|
use ggez::input::mouse::{self, MouseButton}; |
|
|
use ggez::input::mouse::{self, MouseButton}; |
|
|
use ggez::{Context, GameResult}; |
|
|
use ggez::{Context, GameResult}; |
|
|
|
|
|
|
|
|
#[path = "actor.rs"] |
|
|
use crate::actor; |
|
|
mod actor; |
|
|
use crate::behaviour;
|
|
|
#[path = "behaviour.rs"] |
|
|
use crate::board; |
|
|
mod behaviour; |
|
|
|
|
|
#[path = "board.rs"] |
|
|
|
|
|
mod board; |
|
|
|
|
|
|
|
|
|
|
|
pub struct Apr { |
|
|
pub struct Apr { |
|
|
board: board::Board, |
|
|
board: board::Board, |
|
|