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@ -51,7 +51,7 @@ impl Apr { |
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let mut actors: Vec<actor::Actor> = Vec::new(); |
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let mut behaviours: Vec<behaviour::Behaviour> = Vec::new(); |
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for i in 0..r { |
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// white side
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// white side pawns
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actors.push(actor::Actor::new(_ctx, "/pawn.png", i, 1, 0)); |
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behaviours.push(behaviour::Behaviour::new( |
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vec![(-1, -1), (1, -1)], |
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@ -59,7 +59,7 @@ impl Apr { |
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)); |
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} |
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for i in 0..r { |
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// black side
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// black side pawns
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actors.push(actor::Actor::new(_ctx, "/pawn2.png", i, c - 2, 0)); |
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behaviours.push(behaviour::Behaviour::new( |
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vec![(1, 1), (-1, 1)], |
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