diff --git a/src/main.rs b/src/main.rs index 7ee967f..c697974 100644 --- a/src/main.rs +++ b/src/main.rs @@ -47,7 +47,6 @@ struct Actor { behaviour: u8, //index into the behaviours array } - fn make_grid(ctx: &mut Context, r: i32, c: i32, board: &[Vec]) -> GameResult { let mut builder = MeshBuilder::new();