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@ -57,7 +57,7 @@ impl Apr { |
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"/pawn.png", |
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"/pawn.png", |
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i, |
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i, |
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1, |
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1, |
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behaviours.iter().len() as u8, |
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behaviours.len() as u8, |
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)); |
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)); |
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behaviours.push(behaviour::Behaviour::new( |
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behaviours.push(behaviour::Behaviour::new( |
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vec![(1, 1)], |
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vec![(1, 1)], |
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@ -71,7 +71,7 @@ impl Apr { |
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"/pawn.png", |
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"/pawn.png", |
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i, |
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i, |
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0, |
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0, |
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behaviours.iter().len() as u8, |
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behaviours.len() as u8, |
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)); |
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)); |
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behaviours.push(behaviour::Behaviour::new( |
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behaviours.push(behaviour::Behaviour::new( |
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vec![(1, 2)], |
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vec![(1, 2)], |
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@ -85,7 +85,7 @@ impl Apr { |
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"/pawn2.png", |
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"/pawn2.png", |
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i, |
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i, |
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c - 2, |
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c - 2, |
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behaviours.iter().len() as u8, |
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behaviours.len() as u8, |
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)); |
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)); |
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behaviours.push(behaviour::Behaviour::new( |
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behaviours.push(behaviour::Behaviour::new( |
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vec![(1, 1)], |
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vec![(1, 1)], |
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@ -99,7 +99,7 @@ impl Apr { |
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"/pawn2.png", |
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"/pawn2.png", |
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i, |
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i, |
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c - 1, |
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c - 1, |
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behaviours.iter().len() as u8, |
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behaviours.len() as u8, |
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)); |
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)); |
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behaviours.push(behaviour::Behaviour::new( |
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behaviours.push(behaviour::Behaviour::new( |
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vec![(1, 2)], |
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vec![(1, 2)], |
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