|
@ -50,9 +50,11 @@ impl Apr { |
|
|
let board = board::make_board(r, c); |
|
|
let board = board::make_board(r, c); |
|
|
let mut actors: Vec<actor::Actor> = Vec::new(); |
|
|
let mut actors: Vec<actor::Actor> = Vec::new(); |
|
|
for i in 0..r { |
|
|
for i in 0..r { |
|
|
|
|
|
// white side
|
|
|
actors.push(Apr::make_actor(_ctx, "/pawn.png", i, 0, 0)); |
|
|
actors.push(Apr::make_actor(_ctx, "/pawn.png", i, 0, 0)); |
|
|
} |
|
|
} |
|
|
for i in 0..r { |
|
|
for i in 0..r { |
|
|
|
|
|
// black side
|
|
|
actors.push(Apr::make_actor(_ctx, "/pawn2.png", i, c - 1, 0)); |
|
|
actors.push(Apr::make_actor(_ctx, "/pawn2.png", i, c - 1, 0)); |
|
|
} |
|
|
} |
|
|
Ok(Apr { |
|
|
Ok(Apr { |
|
|